![]() ![]() This course is brought to you by CyberMyth Games.For the most effective learning experience, it is essential that you pay close attention to each lecture in order, and then complete the task yourself. The only prerequisite for this course is that you have basic computer skills, along with enthusiasm and commitment. Everything you need to know to start developing 2D computer games is covered, including level design, game logic programming basic AI etc. This course contains over 41 detailed video lessons, a game resources pack, and many hours of game development training that will leave you confident and capable developing games with Stencyl. Please follow through the lectures sequentially, and always maximize the videos to get the most out of them. Using the unique logic block system of Stencyl thought in this Stencyl Course, you will be able to create a game of any genre, quickly and effectively. Learning from the ground up, you will acquire all the skills necessary to Design and Create your very own computer games, which can then be shared with your friends, or even published to commercial markets such as flash portals, the App Store & Google play. ![]() ![]() No prior experience is required to take this course. He is also a published technical author (Stencyl Essentials, 2015).Note: This course is officially endorsed by Stencyl. His speciality subjects include 3D Modelling & Animation, Computer Game Programming, Web Development and Design, 2D Image Processing, Game Design, and Desktop Audio. Richard runs his own online learning website, CMG Academy, and is instructional director of IAI, providers of the official Stencyl exam, as well as a registered, qualified, and experienced teacher, having worked as coordinator of the full-time FETAC level 6 game design and development course at Cenit College for 4 years. Richard is currently leading a small team in the development of rTunes and Jelly Phonics, in addition to an accompanying management system which, among other things, will provide analytics reporting to parents and teachers for these and future RISE products. In his 10 year career as a computer game developer and software designer, Richard has served in many roles – having headed his own game studio, CyberMyth Games, for a number of years – and has worked on a wide variety of learning products, apps and games. ![]()
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